yes, supposed to, but not sure how and if this could apply to jenkins. Also
would then require Java 9, and we already hardly can move to 8 ...

2015-09-28 14:46 GMT+02:00 Baptiste Mathus <[email protected]>:

> Didn't have a in-depth look into it yet, but isn't that kind of isolation
> what's Java9's Jigsaw supposed to bring to the game btw?
>
> 2015-09-28 14:41 GMT+02:00 nicolas de loof <[email protected]>:
>
>> if you consider 10 years of jenkins development, I don't think the issue
>> is for dependencies to become old "too quickly", but the fact we hardly can
>> change them without potential risk to break some plugin.
>>
>> I'd like we find some technical way to isolate core classes
>> implementation so they aren't accessible by plugins, then could exclude
>> core dependencies from plugin classpath, and ensure those one explicitly
>> declare dependencies they rely one.
>>
>>
>>
>>
>> 2015-09-28 13:59 GMT+02:00 Michael Neale <[email protected]>:
>>
>>> Is the real problem that core dependencies get too old too quickly? (As
>>> opposed to some tech that allows multiple versions of things to get loaded?)
>>>
>>> On Mon, 28 Sep 2015 at 8:36 PM, Nigel Magnay <[email protected]>
>>> wrote:
>>>
>>>> Would 2.0 be an appropriate juncture to revisit the plugin architecture?
>>>>
>>>> I've often gotten bitten by classloader issues in 2nd/3rd party
>>>> dependencies (e.g: plugin wants newer version of guava than jenkins-core).
>>>> Shading is a reasonably complicated thing to do for a plugin, and I wonder
>>>> if something cleverer could be done - without disappearing down a (say)
>>>> complicated solution like OSGi.
>>>>
>>>> On Fri, Sep 25, 2015 at 5:53 AM, Kohsuke Kawaguchi <[email protected]>
>>>> wrote:
>>>>
>>>>> Jenkins is over 10 years old, and it came quite a long way. I still
>>>>> remember the first few plugins that I wrote by myself, and now we have
>>>>> close to 1100 plugins. What's started as a hobby project that had run 
>>>>> under
>>>>> my desk today boasts more than 100K installations driving half a
>>>>> million-ish build machines.
>>>>>
>>>>> We collectively came quite a long way. When I started Jenkins, having
>>>>> a server building & testing on every commit was a cutting-edge practice. 
>>>>> So
>>>>> are automatically capturing changelogs and analysing test reports. But 
>>>>> now,
>>>>> those are tablestakes, and the frontier of automation has moved further.
>>>>> Now we are talking about building pipelines & workflows, continuously
>>>>> deploying to servers, leveraging containers, and/or testing pull requests
>>>>> before they get merged. I'm going to call this much bigger entangled
>>>>> automation "Continuous Delivery", to contrast this with more classical
>>>>> automated build & test executions (aka "Continuous Integration") that we
>>>>> set out to do.
>>>>>
>>>>> The other thing I'd like to point out is that the adoption of Jenkins
>>>>> continues to grow at the incredible pace of 30% year over year. That is, a
>>>>> lot of people are starting new with Jenkins, and they are looking for us 
>>>>> to
>>>>> help them get Continuous Delivery done. Therefore, this is a good time to
>>>>> step back and think about whether we are addressing those current user
>>>>> demands.
>>>>>
>>>>>
>>>>> For example, despite this advance during the last 10 years and 1000+
>>>>> plugins we've created, messaging in our website hasn't changed much since
>>>>> the first version I wrote on java.net. It spends more space talking
>>>>> about JNLP and zero mention of Git, pipeline, or Docker.
>>>>>
>>>>> The fresh installation of Jenkins is not much better. The CVS support
>>>>> is available out of the box, but Git isn't. All the cool stuff that the
>>>>> community has done and its collective best practices still need be learned
>>>>> by each and every new user. It's bit like we are making everyone assemble
>>>>> LEGO blocks. That's not doing enough justice to the 30K+ users that will 
>>>>> be
>>>>> joining us in this year.
>>>>>
>>>>> So I propose we do Jenkins 2.0 to fix this.
>>>>>
>>>>> There are three important goals that I see in Jenkins 2.0.
>>>>>
>>>>>    1. We need to claim our rightful place in Continuous Delivery. We
>>>>>    have lots of pieces that address these modern needs, but we are not
>>>>>    communicating this very well.
>>>>>
>>>>>    2. We need to revisit out of the box experience, so that Jenkins
>>>>>    itself speaks that story and makes it clear what we are aiming for. Our
>>>>>    software needs to speak for itself and tell people where we are going, 
>>>>> so
>>>>>    that the community can better focus efforts on the important parts.
>>>>>
>>>>>    3. And we need to do this while keeping what makes Jenkins great
>>>>>    in the first place, which are the ecosystem, the community, and the
>>>>>    extensibility that recognizes that one size does not fit all and let 
>>>>> people
>>>>>    do what they want to do.
>>>>>
>>>>>
>>>>> Incrementing the major version sends a clear message to people that we
>>>>> are moving forward. That's why I think 2.0 is appropriate for this effort.
>>>>>
>>>>>
>>>>>
>>>>> Now, 2.0 can mean a lot of different things to a lot of people, so let
>>>>> me outline what I think we should do and we shouldn't do.
>>>>>
>>>>> It's very important for me to make sure that my fellow Jenkins
>>>>> developers understand the motivation and the goal of this proposal, 
>>>>> because
>>>>> that drives much of what we should and shouldn't do. So instead of
>>>>> deep-diving into technical parts, please take time to try to understand 
>>>>> why
>>>>> I am proposing this.
>>>>>
>>>>> We need to contain the scope. 2.0 has to have enough in it to justify
>>>>> the major version number increase, but it creates a period of pause and
>>>>> uncertainty, so it cannot keep dragging on for too long. 2.0 cannot be
>>>>> everything everyone ever wanted.
>>>>>
>>>>> We cannot do massively disruptive 2.0, because it ends up splitting
>>>>> the community. If users perceive that the upgrade to 2.0 is risky, enough
>>>>> of them will stay behind with 1.x, plugin authors would want to continue
>>>>> supporting them, which makes 1.x more liveable, which makes the transition
>>>>> slower. I do not want to end up in Python2/3 situation, and nobody wins.
>>>>>
>>>>> That means we cannot be really breaking plugins. We cannot do
>>>>> s/hudson/jenkins/g in the package names because doing that will break all
>>>>> the plugins. 2.0 does come with the expectation that it is more disruptive
>>>>> than usual 1.630 to 1.631 upgrade, so we have some "disruption budget", 
>>>>> but
>>>>> we have to use it really wisely.
>>>>>
>>>>> Simiarly, for me it is an absolute requirement that we keep people's
>>>>> $JENKINS_HOME functioning. A lot of sweat, tear, and blood went into those
>>>>> right set of plugins and elaborate job configurations. When users upgrade
>>>>> to 2.0, they need to continue to work, or else Jenkins 2.0 will be Jenkins
>>>>> in just the name only.
>>>>>
>>>>> Therefore, we cannot make massive internal changes. In many ways, it
>>>>> has to be evolutionary instead of revolutionary, when it comes to the 
>>>>> code.
>>>>> This is not a "let's redo everything from scratch" kind of 2.0. In any
>>>>> case, I think it's a pitfall to focus too much on internals. We all have a
>>>>> long list of things we want to fix and the technical debt that we want to
>>>>> pay down. My cautionary tale here is that of Maven 2 to Maven 3 upgrade.
>>>>> The developers of the project spent a lot of efforts redoing all the
>>>>> plumbings. Plexus gave way to Guice, and the dependency resolution engine
>>>>> got completely rewritten. Then to keep plugins working, more efforts were
>>>>> spent on building the backward compatibility layer. After something like 
>>>>> 18
>>>>> months, Maven 3 came out, which did more or less the same thing as far as
>>>>> users are concerned. I'm sure I'm over-simplifying this, but you get the
>>>>> point.
>>>>>
>>>>>
>>>>>
>>>>> So given all that constraints, I think 2.0 should have the following 3
>>>>> major pillars:
>>>>>
>>>>>    - Messaging changes, to make sure people coming into the
>>>>>    Continuous Delivery space will get that Jenkins does what they want.
>>>>>    - Software that backs up our messages. Out of the box experience
>>>>>    that caters to Continuous Delivery needs.
>>>>>    - Targeted internal plumbing changes that enable those goals
>>>>>
>>>>> I have some concrete ideas in each of these pillars, and I'll describe
>>>>> them below. But I also need help from everyone to come up with, discuss,
>>>>> and decide what other things will advance those pillars.
>>>>>
>>>>> Messaging:
>>>>>
>>>>
>>>>>    - Domain name. It's kind of a problem that we have "ci" baked into
>>>>>    our domain name jenkins-ci.org. We have acquired http://jenkins.cd/
>>>>>    How about we change the domain name? I think it sends another clear 
>>>>> signal.
>>>>>
>>>>>
>>>>>
>>>>>    - We need more up-to-date feature list page (like
>>>>>    http://arquillian.org/features/) that talks about things that
>>>>>    matter to the modern users.
>>>>>
>>>>>    - We need authoritative and curated getting started guide that
>>>>>    expands on the things listed in the features page and help people
>>>>>    understand those features, so that we have clearly marked trails.
>>>>>
>>>>>    - This is probably out of scope for the initial 2.0 launch, but in
>>>>>    the future we want to redo the plugin listing page as well. This is a
>>>>>    persistent feedback that we hear from users.
>>>>>
>>>>>
>>>>>
>>>>>    - All the above things call for better infra that can handle this.
>>>>>    Right now we have our web assets are split into Drupal and Wiki, but 
>>>>> the
>>>>>    former can be only touched by a few people and the latter is slow and
>>>>>    klunky. I think this is the time to switch to some static site 
>>>>> generator,
>>>>>    so that everyone can contribute content through Git and pull requests, 
>>>>> just
>>>>>    like how we collaborate on plugins.
>>>>>
>>>>> Out of the Box Experience:
>>>>>
>>>>>    - This work is already in progress, but we really need some
>>>>>    initial setup wizard. We can use it to install plugins so that new
>>>>>    instances come up more useful from get-go --- things like git, 
>>>>> workflow,
>>>>>    pipeline as code, folders, and so on. These plugins together tell the 
>>>>> story
>>>>>    of how we want users to use Jenkins.
>>>>>
>>>>>    - Another work that's already under way is the UX improvement,
>>>>>    specifically the config form re-layout. This is the kind of change that
>>>>>    helps people (literally) see that 2.0 is different. UX in general is
>>>>>    clearly one of the places we should spend our precious disruption 
>>>>> budget
>>>>>    for.
>>>>>
>>>>>    - To reinforce the message that workflow is the future, CloudBees
>>>>>    is going to open-source our workflow stage view plugin that was 
>>>>> previously
>>>>>    a part of CloudBees Jenkins Enterprise.
>>>>>
>>>>>
>>>>> Internals:
>>>>>
>>>>
>>>>>    - Let's define a policy to remove APIs after they are deprecated.
>>>>>    We have talked about this in FOSDEM, and this could be as easy as "N
>>>>>    releases after deprecation". Feedbacks from users at the San Jose JAM 
>>>>> was
>>>>>    that things like this is OK, but we need to help people identify 
>>>>> plugins
>>>>>    that will be impacted to give them earlier warnings.
>>>>>
>>>>>    - As a part of the UX rebump effort, Tom et al has been working on
>>>>>    a brand-new way of doing frontend in Jenkins plugins. His JUC talk has 
>>>>> some
>>>>>    materials. Given that user experience is a major theme in 2.0, I think 
>>>>> this
>>>>>    internal plumbing change makes sense.
>>>>>
>>>>>    - Let's use the opportunity to update some of the libraries. I'm
>>>>>    thinking about things like Groovy, which according to the testing done
>>>>>    during Copenhagen Hackathon, should be compatible. This shouldn't 
>>>>> include
>>>>>    updates that are known to be compatibility breaking, such as Acegi 
>>>>> Security
>>>>>    to Spring Security (which involves package name changes.)
>>>>>
>>>>>
>>>>>
>>>>>    - Time to bump up the system requirement to Java 8 and Servlet
>>>>>    3.0. Let's think about what this would enable to users. Again, we 
>>>>> talked
>>>>>    about this a bit in FOSDEM.
>>>>>
>>>>> Finally, timeline-wise, my aspirational timeline is as follows, though
>>>>> obviously this is largely dependent on feedback to the proposal:
>>>>>
>>>>>    - Announce the proposal publicly and have discussions to nail the
>>>>>    details (Sep-Oct)
>>>>>    - Execution (Oct-Dec)
>>>>>    - Periodic alpha/beta releases to solicit feedbacks from users
>>>>>       - PR activities
>>>>>       - This phase concludes with the release candidate
>>>>>    - Plugin sweep to ensure key plugins are "2.0 ready". This is the
>>>>>    opportunity to find issues (Jan 2016)
>>>>>    - Release (end Jan?)
>>>>>    - Drop 1.x development as soon as possible to focus on 2.x.
>>>>>
>>>>>
>>>>> There are a lot of things I haven't captured, but this email is aleady
>>>>> getting too long. Looking forward to having more conversations about this
>>>>> with everyone.
>>>>>
>>>>> --
>>>>> Kohsuke Kawaguchi
>>>>>
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>
>
> --
> Baptiste <Batmat> MATHUS - http://batmat.net
> Sauvez un arbre,
> Mangez un castor !
>
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