On Wed, Jan 23, 2013 at 11:44 AM, Brandon Mintern <[email protected]>wrote:

> If my client is sending a steady stream of unthrottled binary data, too
> fast for the server to keep up, what happens? My assumption was that
> WebSockets were designed so that the Javascript client's send request would
> block if some kind of buffer was full, but I'm starting to think that might
> not be correct.
>
> What does Jetty do internally when the server-side onMessage callback is
> taking a while to process? I know that there must be some buffering
> occurring in a receiving thread, but what happens when the buffer is full?
> Does it just respond to the client with an error code?
>

Also it'd be interesting to know what happens with slow consuming clients.



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