Mark Lanctot;259823 Wrote: 
> If there's no player connected to SC, the SBC clock seems to be
> inaccurate.
> 
> I connected around 1:30 PM, the clock read 10:15 AM or so.  Once I
> connected a player, it instantly jumped to the proper time.
> 
> Perhaps the vision is to never have no players connected to SC, in
> which case this isn't an issue.  But if the SBC is to act seamlessly
> perhaps it should get the time from SC even if there are no players
> connected?  Or not display the time at all, like it does when SC isn't
> running?

I'd suggest filing a bug. I'd prefer that the controller always show
the correct time -- even if it cannot connect to SN or SqueezeCenter;
after all, it does have an internal clock!


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