The way the code works now, time is synced to the server when first
connecting to it, then the controller relies on its own hardware
clock.

There's now a bug open to fix this
http://bugs.slimdevices.com/show_bug.cgi?id=7464

cheers,
#!/ben


-- 
bklaas

"the Nokia770 skin guy"
http://www.last.fm/user/bklaas/
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