Hi, I am working on a port of SqueezePlay to Windows Mobile. Today I finally got it stable enough. Everything I tested, works (audio playback stutters). Main problem right now it does not play nice with other apps (redraws, even if other apps are in the foreground etc.) start menu is hidden etc. No software keyboard support.
Many of the subprojects were already prepared for Windows CE or were unproblematic. Still it was a world of pain, to get everything to compile and run, as Windows CE has a lot of quirks and limitations. Most problematic was the memory consumption, as applications can effectively use only about 20-24 MB of virtual memory (memory fragmentation is a big problem). I had to extend SDL a lot to make it run (the Surfaces are now RLE compressed downto 1/2 or even 1/10 of the original size) The build requires Visual Studio 2008 (I am using Professional) and the Windows Mobile 6 SDK and refresh, should build for WM5 as well). I have created new project file to avoid conflicts with the Windows builds. If someone is interested I could send the patches. One thing I noticed there is no suitable skin for touchscreen only devices (I own a Touch HD), missing direction pad for the controller skin, and not enough controls on the FullSCreenSkin (volume etc) I would like to know, if there is maybe ongoing work in this direction. If not, I could need some help for designing a new skin, probably is a lot of work. Rudolf -- rudolf_j ------------------------------------------------------------------------ rudolf_j's Profile: http://forums.slimdevices.com/member.php?userid=29177 View this thread: http://forums.slimdevices.com/showthread.php?t=61925 _______________________________________________ jive mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/jive
