Good to hear, that it is working for you, I expected more problems;)

sle118;534303 Wrote: 
> I am trying various things to see how the port is behaving.
> 
> - Playback on WM device: froze my phone on 2 attempts at playing FLAC
> files.
> 
Something I forgot to mention, I did not port the FLAC stuff, there
were some problems I did not quite unterstand. As I do not have any
FLAC files, I did not care.

> 
> 
> - Using Flickr as a screen saver leads to system crashes. I have been
> too lazy to get the logs for now. 
> 
Probably memory, see below.
> 
> - Turning power off while in "playing now": as much as I though this
> one would kill the program, it actually worked pretty good! The
> familiar "connecting to..." (those with a Duet controller will know
> what I am talking about) screen showed up until a connection was
> established. Works perfectly.
> - Screen orientation is locked: trying to change orientation triggers a
> GUI redraw that seems to overwrite whatever the OS settings are. I think
> that this is how the system should work so: Works perfectly.
> - Let the phone go on standby and then power on: Works perfectly (same
> as turning power off)
> - Wallpapers: wallpapers are too small for my 640x480 resolution and
> result in tiling. 
> - Skin - WQVGA Small Landscape: This is my favorite on the Universal.
> Touch interface is quick. Trying
> - Skin - WQVGA Large: portrait orientation and truncated screen. Going
> back to Skin selection changes the orientation back to landscape, but
> navigating is quite painful.
> - Skin QVGA portrait:  Resolution changes accordingly, but touch
> interface becomes unintuitive with only scrolling working and redrawing
> is pretty slow (this reminds me of how slow this Phone becomes for
> certain resolutions and screen orientations).  Button mappings are good
> as the front rocking buttons controls well the interface.
> - Skin QVGA Landscape : switching from QVGA Portrait to QVGA Landscape
> result in a fatal crash "jive_surface_set_video_mode:79
> SDL_SetVideoMode(320,240,16): Couldn't initialize GAPI"
> 
CHanging Skins did not work for me most of the time because of the
memory.
> 
> - Navigation Keys : they are working well in portrait mode, but should
> be rotated in landscape.
> - Key mappings: Need to check what keys are mapped.  For example, the
> volume button triggers a preset. 
> 
As I said before, my Touch HD does not have many hardware buttons, on
the simulator, the navigation behaved very weird. 

> 
> This application eats memory like crazy...  fragmentation? 
> 
> Since I increased the artwork size in the now playing, the started
> crashing after a certain period of time...  so I had to free up some
> resources on my RAM limited device.  I also had to tweak the volume
> slider properties and allow jumps with a bigger timer to avoid
> potential volume accident. 
> 
Yes Fragmentation is a big problem, Windows CE has a crappy memory
model, as I already often complained in this thread. It was a close
call making it work at all. In the latest version Logitech added an
improved memory management for images, I hoped this would solve the
problem totally. But probably the default limit is too high for WM, as
it has a lot less memory than the SB Touch. I will try to tweak in the
next build.

> 
> I love using the touch interface as it enhances the navigation
> experience.  
> 
> 
Definitely.

Rudolf


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