>> Yes, I think it's usefull and quite easy to do. I will do it.
>> z-ordering is probably impossible to handle correclty with our pseudo
>> 3D.
> I am trying to learn more about 'real 3D' to improve our pseudo-3D.
>
> The main reason I went in to work on this section of the code was to fix
> a bug. If you zoom in close, the atoms in the back get smaller. I now
> understand that this is a problem which is caused by our pseudo-3D.
Fabian,

I did some research and experimentation over the past few days on our
pseudo-3D. I successfully hacked together a prototype which properly
calculated perspective of atoms and bonds without the need for "scaling
factors". Everything is done in Angstroms and a single variable called
scalePixelsPerAngstrom. And the atoms in the background do not get smaller
as you zoom closer.

However, it was just a hack and I am not going to check it in yet. Egon
indicated that he wants to change some of the underlying classes to work
with cdk.sf.net, so I'm going to hold off for now.

Miguel





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