Hi all,

>> > BTW, I have had further contact with Val�re from the [EMAIL PROTECTED] project,
>> > and see has become more to the point on cooperation... she has given a
>> > few comments on the current Jmol (v7) which I will send to the list
>> > soon, and she told me that a possible way of cooperation would be that
>> > their GUI team would join in on the new renderer engine... She did ask me
>> > to query you about "how you would feel about working in a team"...


>
> I would love to have some help! There is much more work than I can do.
>
> At a high level, my request would be that they:
> - take the job seriously
> - conform to some general coding standards regarding
> * indentation style and naming
> * efficiency
> * dynamic memory allocation
> - be open to constructive criticism and code review/peer review
>
> I will strive to do the same ... particularly the last point
>
> Please have her get in touch with me when you think it is appropriate.

First I would like to remark that I am a man, Egon!
Sorry if I gave you a false impression of myself? :-))

I am glad you feel that way about a possible co-operation Miguel.
Your requests (above) are the same as I would suggest if I were in your place so I see no problem there.
The [EMAIL PROTECTED] project is actually more of a science project than anything else. I/we expect serious people working on it. As far as I can tell at least some of our forum members are university students and graduates. Due to the nature of the project I think others (read: less educated) people will be discouraged if only by the problems we will be facing of which only a minority will be on programming.
I can not tell you at the moment how many people we will be able to put on helping with the 3D engine.
We are only in the start-up phase at the moment. We are currently working on setting up mailing lists for our teams. Only if this is done we will accept developers. I am also working on a very crude todo list for each team so that people get an idea about the work involved.


In fact I am not 100% sure if we will be using Jmol at all. It is at the moment a proposition made by me, and the initiator of the project Robert Bradbury is inclined to go along with it. At the moment I am only the (humble) acting co-ordinator of the project.

I would be grateful Miguel if you could give me more details about this new 3D engine you are working on. It would help me defending our possible co-operation to the other critical project members.
Especial points of interest for us are:
1. Speed! The, as ever, big Java question. Will the engine be able to handle thousands even tens-of-thousands of atoms?
2. How far is the development of the new 3D engine?
3. A list of capabilities would be helpful, present and possible future ones.


I would expect that in the beginning the co-operation would be a full one until the engine is complete and running bugfree. After that we will probably only co-operate on parts that are of mutual interest.

Val�re





-------------------------------------------------------
This SF.net email is sponsored by: SF.net Giveback Program.
SourceForge.net hosts over 70,000 Open Source Projects.
See the people who have HELPED US provide better services:
Click here: http://sourceforge.net/supporters.php
_______________________________________________
Jmol-developers mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/jmol-developers

Reply via email to