> On Tuesday 19 April 2005 11:58 am, Miguel wrote: >> Egon wrote: >> > Ok, I'll think about how to get to triangles from a set of vertices... >> > (suggestions welcome, ofcourse)... >> >> This is a difficult problem that I have been working on for months. >> This is the reason that my surface code does not work. > > I just had an private email telling me working out triangles from vertices > is > *not* the way to go... several PhD's have been wasted on it, or so :)
:-) But there are also some people who have made some serious money with it. > He > highly recommended to only support formats which already have the > triangles > defined... > > The argument was that when the vertices are calculated, the triangles are > normally already known... > > In case of the molecular surfaces already in Jmol... is that true too? In the case of the surface code, some triangles are known but some are not. The problem I am having is with 'stitching' together the pieces. In 2D it is non-trivial, but works out OK. I have not been able to come up with a 3D implementation. Miguel ------------------------------------------------------- This SF.Net email is sponsored by: New Crystal Reports XI. Version 11 adds new functionality designed to reduce time involved in creating, integrating, and deploying reporting solutions. Free runtime info, new features, or free trial, at: http://www.businessobjects.com/devxi/728 _______________________________________________ Jmol-developers mailing list Jmol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/jmol-developers