Obviously the glass is half full or the glass is half empty. For now, I'm implemented this as
translucent 0.0 == "opaque" I figure that in the future, if we want opacity, we can add opaque 0.0 == "transparent" (But of course, we already have "opaque 0.0" -- it's called "hide"). Angel Herraez wrote: >El 13 Mar 2007 a las 0:42, Miguel escribió: > > >>However, I recommend that the script commands support a floating point >>range. 0.0 being transparent and 1.0 being opaque. >> >> > >I'm naive at this business, but if it's called translucency I would >expect to have 0.0 = opaque and 1.0 = transparent > >Or else the new ability should be called "opacity"? > > >------------------------------------------------------------------------- >Take Surveys. Earn Cash. Influence the Future of IT >Join SourceForge.net's Techsay panel and you'll get the chance to share your >opinions on IT & business topics through brief surveys-and earn cash >http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV >_______________________________________________ >Jmol-developers mailing list >[email protected] >https://lists.sourceforge.net/lists/listinfo/jmol-developers > > ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Jmol-developers mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/jmol-developers
