Thanks, René
It seems you are right: axisangle uses the viewport coordinates, not
the molecular coordinates. I understood the opposite from the
documentation.
Is that right, Bob?
I find this disconcerting; I thought the {x y z} syntax was molecular
coordinates.
Maybe this is because rotate AXISANGLE was present in 10.2, when no
internal spinning was available?
I think this should be homogenized. Also, I am finding that the order
of parameters is often irrelevant (e.g. angle before reference
points, or the other way round; the position of "axisangle" and
"molecular" keywords...), but documentation is not consistent to this
respect; a novice user will benefit from a systematic description. I
will try to write something so that we can update the docs.
Comments (particularly Bob's) or experience with the new spin and
rotate will be welcome
-------------------------------------------------------------------------
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT & business topics through brief surveys-and earn cash
http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV
_______________________________________________
Jmol-developers mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/jmol-developers