Thanks, René 

It seems you are right: axisangle uses the viewport coordinates, not 
the molecular coordinates. I understood the opposite from the 
documentation.
Is that right, Bob?

I find this disconcerting; I thought the {x y z} syntax was molecular 
coordinates.
Maybe this is because  rotate AXISANGLE  was present in 10.2, when no 
internal spinning was available?
I think this should be homogenized. Also, I am finding that the order 
of parameters is often irrelevant (e.g. angle before reference 
points, or the other way round; the position of "axisangle" and 
"molecular" keywords...), but documentation is not consistent to this 
respect; a novice user will benefit from a systematic description. I 
will try to write something so that we can update the docs.

Comments (particularly Bob's) or experience with the new spin and 
rotate will be welcome


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