The molecule can rotate around “external” axes, fixed to viewport, or 
around “internal” axes, attached to the molecule. The default rotation 
center is the geometric center of the molecule's boundbox.

*rotate* and *spin* commands use the same syntax.


        a) Common

*spin on* starts spinning as specified by the previous spin or set spin 
commands.

*spin off* stops spinning

Defaults: rotate +10 degrees, spin at +10 degrees per second, external Y 
axis.


        b) Rotation around an external XYZ axis

*rotate *X, Y or Z* *angle

*spin *X, Y or Z speed

*set spin *X, Y or Z speed (for compatibility with Jmol v.10 and 
Rasmol/Chime; requires spin on to start spinning).


        **

really what it is is:

rotate [molecular] [some_axis] angle
spin [molecular] [some_axis] speed

where [molecular] is the optional keyword MOLECULAR

and [some_axis] is one of:

a) x, y, z, -x, -y, -z,

b) axisangle {x y z}

c) $xxx where xxx is a drawn line or plane
(in the case of a plane, the rotation is around a normal through the 
geometric center)

d) [point] [point]
where [point] is anything that defines a point in space, including:

{x y z} molecular coordinates
{a/b c/d e/f} fractional coordinates
$xxx where xxx is a drawn object such as a point, line, or plane
{atom expression} geometric center of a set of atoms

In the case of (c) and (d), MOLECULAR is implied.

I think that's all there is to it.



**



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