I recently made some improvements to the graphics rendering of the spheres in Jmol.
The small spheres looked pretty good, but the big spheres suffered from 'banding'. They are really only visible when you zoom in close, but it always bothered me a little bit :-) I posted a request to a 'game developers graphics' forum and got a few responses. One response was right on target and gave me some clues as to how to solve the problem. The solution was to use a random number generator to help dither the colors. I then used the random number generator again to generate a little more 'noise' in the shading. The results are quite interesting. Take a look at the 4 images in: http://jmol.sf.net/banding Miguel ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click _______________________________________________ Jmol-users mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/jmol-users