Van der Lee wrote:

> Yes for sure; it would be nice if we could verify the intermediate 
> steps; so I repeat my question: is there an independant idtf/u3d viewer? 

Arie I have installed Deep View from Right Hemisphere, and it opens 
U3D files. (I think you need the "Complete" version, it is free.)
I see they have version 6 now, but my installed version is 5.


Robert Hanson wrote:

> Probably not. There are two export types -- what I call Cartesian and 
> RayTracer. There isn't much difference, but POV-Ray is on the Ray-
> Tracer side, and IDTF/VRML/Maya are on the Cartesian side. I'm not 
> certain there really has to be a difference, and honestly I can't 
> remember why it was set up that way -- probably a flawed design idea 
> anyway -- but it's what we have. 


The way I see it (I may be misguided), POV-Ray format defines 2D 
views, so it's the 2D projection for the current Jmol view that must 
be defined. While VRML and the sort define 3D objects that must be 
defined as such, it's the viewer, later on, which will rotate those 
objects to show them in one or another orientation. Also, objects can 
be hidden individually or their display properties altered in the 
viewer.

So POV-Ray output uses screen coordinates, while VRML output uses 3d 
coordinates in the model's axes system. That's the difference between 
both types of exporters as I see it.




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