Thanks Bob,
I also found "isosurface ROTATE 1 2 3 4" rotates just the surface. The values 
of 1 2 3 4 would need to be found experimentally.

All the best
Nick
--
3D Organic Animations     http://www.chemtube3d.com
Tel:             +44 (0)151-794-3506 (3500 secretary)


On 11 Jun 2013, at 20:38, 
jmol-users-requ...@lists.sourceforge.net<mailto:jmol-users-requ...@lists.sourceforge.net>
 wrote:

Message: 2
Date: Mon, 10 Jun 2013 16:28:58 -0400
From: Robert Hanson <hans...@stolaf.edu<mailto:hans...@stolaf.edu>>
Subject: Re: [Jmol-users] Rotation of atomic orbitals isosurface
relative to structure
To: "jmol-users@lists.sourceforge.net<mailto:jmol-users@lists.sourceforge.net>"
<jmol-users@lists.sourceforge.net<mailto:jmol-users@lists.sourceforge.net>>
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<caf_yuvuo68xwdxhpi2nfzoqvtznla_muk_m1b-xmyhvxj2u...@mail.gmail.com<mailto:caf_yuvuo68xwdxhpi2nfzoqvtznla_muk_m1b-xmyhvxj2u...@mail.gmail.com>>
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You certainly should be able to move the model with

translateSelected
rotateSelected

or with

set dragselected
set allowrotateselected


and then dragging the model with alt-left or alt-shift-left

Bob

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