Hi,

I'm trying to capture a GIF animation of a 360-degree rotation of a molecule so that it will loop smoothly when played back. To do this, I've been using the following command in the script console:

capture "[filename]" spin

When I do this, it begins the capture properly, but stops after roughly 3/4 of a revolution, so that the finished animation, rather than a smooth complete loop, gets to more or less 270 degrees and then jumps to the starting point again. I've tried specifying the degree of rotation, e.g.:

capture "[filename]" spin y 360

However, this gives me the exact same result. I've even tried specifying more that 360 degrees to see if there's an error in the way the program counts the degrees of the rotation, but it seems incapable of going beyond that same fixed point. Is this a known bug? If so, is there any way to work around it?

Thank you all
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