Hi,
I'm trying to capture a GIF animation of a 360-degree rotation of a
molecule so that it will loop smoothly when played back. To do this,
I've been using the following command in the script console:
capture "[filename]" spin
When I do this, it begins the capture properly, but stops after roughly
3/4 of a revolution, so that the finished animation, rather than a
smooth complete loop, gets to more or less 270 degrees and then jumps to
the starting point again. I've tried specifying the degree of rotation,
e.g.:
capture "[filename]" spin y 360
However, this gives me the exact same result. I've even tried specifying
more that 360 degrees to see if there's an error in the way the program
counts the degrees of the rotation, but it seems incapable of going
beyond that same fixed point. Is this a known bug? If so, is there any
way to work around it?
Thank you all
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