OK then Bob, sounds like we can come close.

How would I restrict to the atoms between the planes of e.g. depth 45 and slab 55? I could then rotate that restricted "slab" of atoms, even though the atomic edges would not be flat where they intersect the slab planes.

And how would I make a translucent van der Waals isosurface (pretty close to spacefill) and slab it and rotate the slab containing the restricted (opaque) atoms?

Eric

On 1/23/15 6:13 PM, Robert Hanson wrote:
Only for isosurfaces. General slab/depth is handled at the rendering stage, which means it is just pixels, not actual objects. A calculation that would involve rotating and checking every object pixel could be quite demanding.

On Fri, Jan 23, 2015 at 1:10 PM, Eric Martz <ema...@microbio.umass.edu <mailto:ema...@microbio.umass.edu>> wrote:

    Is there some way to rotate the slab planes along with the atoms? (So
    people who don't understand the slab view can immediately see what
    it is.)


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