OK then Bob, sounds like we can come close.
How would I restrict to the atoms between the planes of e.g. depth 45
and slab 55? I could then rotate that restricted "slab" of atoms, even
though the atomic edges would not be flat where they intersect the slab
planes.
And how would I make a translucent van der Waals isosurface (pretty
close to spacefill) and slab it and rotate the slab containing the
restricted (opaque) atoms?
Eric
On 1/23/15 6:13 PM, Robert Hanson wrote:
Only for isosurfaces. General slab/depth is handled at the rendering
stage, which means it is just pixels, not actual objects. A
calculation that would involve rotating and checking every object
pixel could be quite demanding.
On Fri, Jan 23, 2015 at 1:10 PM, Eric Martz <ema...@microbio.umass.edu
<mailto:ema...@microbio.umass.edu>> wrote:
Is there some way to rotate the slab planes along with the atoms? (So
people who don't understand the slab view can immediately see what
it is.)
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