Dear Bob,

I continue to be frustrated by the lack of control over the otherwise 
FABULOUS capture command. I first made this request on December 9, 2014.

The multi-GIF saved by the capture command plays back with a constant 
0.1 second delay between frames.

One cannot get a smooth, rapid animation. Smooth means many frames. But 
with many frames, the animation is way too slow. For example, a full 
rotation of 360 degrees, to be smooth, ideally would have 360 frames 
(one per degree). But playback would spin at 36 seconds/turn.

Again, I am down on my knees begging for a new setting to specify the 
delay between frames in the multi-GIF file saved by the capture command. 
For example

set gifDelay
or
set captureTimeBetweenFrames
or somesuch.

Thanks very much, Eric

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