Its so frickin easy to kill your browser with JavaScript, no matter
how fast your machine is. Its not hard to imagine how an animation
kills a "normal" machine.

Jörn

On Thu, Oct 9, 2008 at 9:38 PM, Thiago Cruz Santos
<[EMAIL PROTECTED]> wrote:
> its clearly a hardware flaw if you're having problems with your internet
> navigation buddy
>
> On Thu, Oct 9, 2008 at 2:26 PM, Ariel Flesler <[EMAIL PROTECTED]> wrote:
>>
>> Right, I'll buy a new PC so I can fully enjoy jQuery animations...
>> So out of place....
>>
>> On Wed, Oct 8, 2008 at 9:55 PM, Thiago Cruz Santos
>> <[EMAIL PROTECTED]> wrote:
>>>
>>> imo there is no need to disable animation due to performance issues, i
>>> mean a browser its a program just like any other, if your photoshop is
>>> running slow why would you care about running a "low-res" version of it? you
>>> would just upgrade your pc or use fireworks or something.
>>>
>>> On Wed, Oct 8, 2008 at 7:07 PM, Ariel Flesler <[EMAIL PROTECTED]> wrote:
>>>>
>>>> I think this is wrong.
>>>> What if I get into a page, while a have a lot of programs running on
>>>> my fast computer...
>>>> I get a cookie that says "you're slow", so I get to see mediocre
>>>> animations for good (until the cookie is cleaned) just because I had
>>>> some overhead once.
>>>>
>>>> I think we could make a plugin that overwrites the animation system,
>>>> making it lite. Then if a dev is interested, the page can provide a
>>>> link that reads "low quality version" or something like that. This
>>>> does set a cookie and loads the plugin for successive page loads.
>>>>
>>>> The "lite" version of animation could simply make any animation
>>>> synchronous (instantaneous).
>>>>
>>>> Actually... now that I say this. We could have a boolean flag like :
>>>> $.fx.sync = true;
>>>> That makes all future animations have 0 speed AND we make 0 speed
>>>> anims sync. This is simple, totally doable.
>>>> The dev is in charge of setting that flag when desired.
>>>>
>>>> Cheers
>>>>
>>>> --
>>>> Ariel Flesler
>>>> http://flesler.blogspot.com/
>>>>
>>>> On Oct 8, 3:42 am, "markus.staab" <[EMAIL PROTECTED]> wrote:
>>>> > i think this would be a nice approach.. the result of this "benchmark"
>>>> > could be stored in a cookie and wouldn't have a big impact on every
>>>> > pageload....
>>>> >
>>>> > On 7 Okt., 22:56, "Jörn Zaefferer" <[EMAIL PROTECTED]>
>>>> > wrote:
>>>> >
>>>> > > Maybe run an invisble but expensive animation and check how many
>>>> > > steps
>>>> > > are actually rendered, eg. animate an element for 100px for 100ms
>>>> > > and
>>>> > > check how often the step-callback is actually called for that
>>>> > > animation. Anything below a certain threshold is considered too
>>>> > > slow.
>>>> >
>>>> > > Jörn
>>>> >
>>>> > > On Tue, Oct 7, 2008 at 8:07 PM, John Resig <[EMAIL PROTECTED]>
>>>> > > wrote:
>>>> >
>>>> > > > How would you detect if someone is on a slower machine? (Just
>>>> > > > curious)
>>>> >
>>>> > > > But yes, it was discussed recently that passing in an animation
>>>> > > > speed
>>>> > > > of 0 might have that effect. Another good side effect is that
>>>> > > > animations can be disabled for accessibility reasons (e.g. people
>>>> > > > who
>>>> > > > have extreme motion sickness).
>>>> >
>>>> > > > --John
>>>> >
>>>> > > > On Tue, Oct 7, 2008 at 11:00 AM, Florin <[EMAIL PROTECTED]>
>>>> > > > wrote:
>>>> >
>>>> > > >> Hi,
>>>> >
>>>> > > >> Animations and special effects (like fadeIn/fadeOut) are very
>>>> > > >> nice,
>>>> > > >> but on slower computers they don't look so good and are a serious
>>>> > > >> performance issue.
>>>> >
>>>> > > >> Would you consider an option to disable the animations?
>>>> >
>>>> > > >> For instance, any call to animate() would just set the
>>>> > > >> corresponding
>>>> > > >> final CSS and call the callback, without animating through the
>>>> > > >> intermediate steps ?
>>>> >
>>>> > > >> Any workarounds which don't require changing the code a lot ?
>>>>
>>>
>>>
>>>
>>
>>
>>
>> --
>> Ariel Flesler
>> http://flesler.blogspot.com
>>
>>
>
>
> >
>

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