Animations can now be synchronous.
  http://dev.jquery.com/ticket/3495

I tried the $.fx.sync option and it's like +15 bytes and works
perfectly.
I renamed 'sync' to 'off' to avoid using complicated terms (though
it's used by $.ajax).

This means that if you do:

jQuery.fx.off = true;

All animations become synchronic.

http://dev.jquery.com/ticket/3496

Won't commit yet, in case someone wants to say something :D

--
Ariel Flesler
http://flesler.blogspot.com/

On Oct 8, 8:07 pm, Ariel Flesler <[EMAIL PROTECTED]> wrote:
> I think this is wrong.
> What if I get into a page, while a have a lot of programs running on
> my fast computer...
> I get a cookie that says "you're slow", so I get to see mediocre
> animations for good (until the cookie is cleaned) just because I had
> some overhead once.
>
> I think we could make a plugin that overwrites the animation system,
> making it lite. Then if a dev is interested, the page can provide a
> link that reads "low quality version" or something like that. This
> does set a cookie and loads the plugin for successive page loads.
>
> The "lite" version of animation could simply make any animation
> synchronous (instantaneous).
>
> Actually... now that I say this. We could have a boolean flag like :
> $.fx.sync= true;
> That makes all future animations have 0 speed AND we make 0 speed
> animssync. This is simple, totally doable.
> The dev is in charge of setting that flag when desired.
>
> Cheers
>
> --
> Ariel Fleslerhttp://flesler.blogspot.com/
>
> On Oct 8, 3:42 am, "markus.staab" <[EMAIL PROTECTED]> wrote:
>
> > i think this would be a nice approach.. the result of this "benchmark"
> > could be stored in a cookie and wouldn't have a big impact on every
> > pageload....
>
> > On 7 Okt., 22:56, "Jörn Zaefferer" <[EMAIL PROTECTED]>
> > wrote:
>
> > > Maybe run an invisble but expensive animation and check how many steps
> > > are actually rendered, eg. animate an element for 100px for 100ms and
> > > check how often the step-callback is actually called for that
> > > animation. Anything below a certain threshold is considered too slow.
>
> > > Jörn
>
> > > On Tue, Oct 7, 2008 at 8:07 PM, John Resig <[EMAIL PROTECTED]> wrote:
>
> > > > How would you detect if someone is on a slower machine? (Just curious)
>
> > > > But yes, it was discussed recently that passing in an animation speed
> > > > of 0 might have that effect. Another good side effect is that
> > > > animations can be disabled for accessibility reasons (e.g. people who
> > > > have extreme motion sickness).
>
> > > > --John
>
> > > > On Tue, Oct 7, 2008 at 11:00 AM, Florin <[EMAIL PROTECTED]> wrote:
>
> > > >> Hi,
>
> > > >> Animations and special effects (like fadeIn/fadeOut) are very nice,
> > > >> but on slower computers they don't look so good and are a serious
> > > >> performance issue.
>
> > > >> Would you consider an option to disable the animations?
>
> > > >> For instance, any call to animate() would just set the corresponding
> > > >> final CSS and call the callback, without animating through the
> > > >> intermediate steps ?
>
> > > >> Any workarounds which don't require changing the code a lot ?
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