Hi all,

I'm currently developing games based on javascript, and I have a big
doubt: what are the advantages/disadvantages of canvas vs. DOM in
javascript game development?

My question arises from Paul Bakaus' talk about Aves Engine, where he
defends that css3 and DOM manipulation is faster and scalable than
html5 canvas (Perfectly explained on
http://paulbakaus.com/2010/07/19/why-canvas-is-not-an-obvious-choice-for-web-games/)

I tested run two alike games, each developed with one of both
methodologies (canvas and dom), and canvas based game ran very slow on
smartphones, while the DOM based game ran very well. On desktop
browsers, both games ran with no problems.

So, question is: which one technology is the best choise (present and
future) for browser game development?

Thanks,
Leandro.

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