I couldn't find the definition of sum right now, but I guess it is calling BLAS or something like that, which might explain the difference?
Consider for example function trapz3{T<:Number}(x::Vector{T}, y::Vector{T}) local n = length(x) if length(y) != n error("Vectors 'x', 'y' must be of same length.") end if n == 1; return 0.0; end int = (x[2:end]-x[1:end-1]) .* (y[2:end]+y[1:end-1]) r = 0.0 for i in 1:length(int) r += int[i] end r / 2.0, BLAS.asum(int)/2.0, sum(int)/2.0 end which gives me julia> trapz3(x, y) (1.9999999999984162,1.9999999999983549,1.999999999998355) Best, Alex. PS: Just a minor remark: one should probably use zero(T) instead of 0.0 (or even zero(zero(T)*zero(T))). On Thursday, 24 April 2014 10:28:20 UTC+2, Hans W Borchers wrote: > > Just being curious, I compared these two version on accuracy and execution > time, having grown up in Matlab as well. Let's call the first, vectorized > version by Tomas as 'trapz1', the second version by Cameron as 'trapz2', > see below. Then I get the following results: > > julia> x = linspace(0, pi, 1000000); > > julia> y = sin(x); > > julia> trapz1(x, y) > 1.999999999998355 > > julia> trapz2(x, y) > 1.9999999999984162 > > julia> @time for i in 1:100; trapz1(x, y); end > elapsed time: 4.858258575 seconds (5600105600 bytes allocated) > > julia> @time for i in 1:100; trapz2(x, y); end > elapsed time: 0.41866061 seconds (1600 bytes allocated) > > > and in general the unvectorized version is more than 10 times faster. But > why are the two results different (though only by 6.1e-14)? It looks like > they are performing exactly the same computations. Does the sequence of > elementary operations play a role? > Is it to be expected that a version with a localized length is faster? I > didn't see significantly different running times. > > > PS: The function definitions I used here are: > > function trapz1{T<:Number}(x::Vector{T}, y::Vector{T}) > local n = length(x) > if length(y) != n > error("Vectors 'x', 'y' must be of same length.") > end > if n == 1; return 0.0; end > sum((x[2:end]-x[1:end-1]) .* (y[2:end]+y[1:end-1])) / 2.0 > end > > > function trapz2{T<:Number}(x::Vector{T}, y::Vector{T}) > local n = length(x) > if (length(y) != n) > error("Vectors 'x', 'y' must be of same length") > end > if n == 1; return 0.0; end > r = 0.0 > for i in 2:n > r += (x[i] - x[i-1]) * (y[i] + y[i-1]) > end > r / 2.0 > end > > > > On Wednesday, April 23, 2014 11:20:50 PM UTC+2, Tomas Lycken wrote: >> >> >> On Wednesday, April 23, 2014 11:10:15 PM UTC+2, Cameron McBride wrote: >>> >>> Or you can use the non-vectorized version and save the overhead of the >>> temporary arrays being created by the addition and multiplication steps. >>> >> >> There's really no way I can hide that I learnt scientific computing in >> Matlab, is there? :P >> >>> >>>