Fixed, and the demo now includes a basic example of mouse interaction. If 
you have any further trouble, feel free to open an issue on the github 
page: 

https://www.github.com/rennis250/Processing.jl

Best,
Rob

On Wednesday, July 9, 2014 10:02:40 AM UTC+2, Job van der Zwan wrote:
>
> Ah, nice! Anyway, I ran into some trouble when trying to load the example, 
> but from the looks of it the cause is not something inside Processing.js, 
> right?
>
> ERROR: win not defined
>>  in include at ./boot.jl:244
>>  in include_from_node1 at ./loading.jl:128
>>  in eval at no file
>>  in include at ./boot.jl:244
>>  in include_from_node1 at ./loading.jl:128
>> while loading /home/job/.julia/Processing/src/Processing2D.jl, in 
>> expression starting on line 226
>> while loading /home/job/.julia/Processing/test/basic2D.jl, in expression 
>> starting on line 14
>
>
> Linux, Ubuntu Nighty PPA.
>
> On Tuesday, 8 July 2014 18:48:25 UTC+2, Robert Ennis wrote:
>>
>> Animations are there; check out the demo. I've decided to go for 
>> simplicity and let the user wrap animations in loops, which should call the 
>> animate() function to update the screen at the end of every "frame", rather 
>> than building a draw() function that automatically and perpetually loops. 
>> This actually allows for more a bit more flexibility over the animation 
>> than the typical Processing approach allows. I've also abandoned the 
>> setup() function, which isn't necessary here.
>>
>> Since this is being built on Tk (an eventual option to request Gtk will 
>> be added, once functionality stabilises), this also means that we do have 
>> interactivity. I'll be making that easier for users today, wrapping 
>> everything in Processing friendly functions.
>>
>> Basic support for images, text, and spatial transformations will also be 
>> updated later today.
>>
>> After that, I plan to make animations a bit faster, by supporting OS 
>> specific drawing surfaces, rather than the general Cairo surface. Once the 
>> 2D support is stabilised through Cairo + Tk/Gtk, an OpenGL based backend 
>> for 2D drawing will be added.
>>
>> Best,
>> Rob
>>
>> On Monday, July 7, 2014 3:53:39 PM UTC+2, Job van der Zwan wrote:
>>>
>>> Cool! As someone who uses Processing to prototypes pretty much 
>>> everything, I'll have a look.
>>>
>>> One important feature is that it makes super easy to set up an 
>>> interactive loop - your description makes it sound like it doesn't do that 
>>> (yet).
>>>
>>> Of course, the biggest draw to Processing is that it has third party 
>>> libraries for just about anything you could possibly 
>>> <http://processing.org/reference/libraries/> want a library for as an 
>>> artist. It will be a while before Julia is at that point ;)
>>>
>>> On Sunday, 6 July 2014 18:09:02 UTC+2, Robert Ennis wrote:
>>>>
>>>> Hey everyone,
>>>>
>>>> The first basic, but usable, version of Processing.jl is up on 
>>>> METADATA.jl as a non-tagged package. To try it out, do a 
>>>> Pkg.clone("Processing"). So far, you can replicate some of the basic 2D 
>>>> drawing functionality of the original Processing environment and script 
>>>> some basic animations by playing with colours. You will find a basic 
>>>> example in the "test" directory of the package. 3D support is on hold 
>>>> until 
>>>> the 2D support is finalised.
>>>>
>>>> There is nothing special about this package. It's just a small, 
>>>> convenience wrapper around the amazing work from the people who have put 
>>>> together the Tk.jl, Cairo.jl (w/ Pango), and Color.jl packages.
>>>>
>>>> Thanks for an awesome community and awesome work to build on! :)
>>>>
>>>> Best,
>>>> Rob
>>>>
>>>

Reply via email to