Under Windows 7 x64, running image.jl: ~~~ WARNING: ImageMagick utilities not found. Install for more file format support. INFO: loaded GLFW 3.0.4 Win32 WGL MinGW DLL from C:\Users\xxx\.julia\v0.3\GLFW\deps\usr\lib\glfw3 ERROR: error compiling __Texture#30__: error compiling imread: error compiling imread: error compiling MagickWand: could not load module : The specified module could not be found. while loading C:\Users\xxx\.julia\v0.3\GLPlot\example\image.jl, in expression starting on line 30 ~~~
I tried to download ImageMagick from: http://www.imagemagick.org/download/binaries/ImageMagick-6.8.9-6-Q16-x64-dll.exe Now I get ~~~ INFO: loaded GLFW 3.0.4 Win32 WGL MinGW DLL from C:\Users\xxx\.julia\v0.3\GLFW\deps\usr\lib\glfw3 ERROR: opening file screenshot.png: No such file or directory in systemerror at error.jl:39 while loading C:\Users\xxx\.julia\v0.3\GLPlot\example\image.jl, in expression starting on line 30 ~~~ On Friday, July 25, 2014 4:24:43 PM UTC-6, Simon Danisch wrote: > > That's really interesting, as from theory, surface.jl is the most > demanding on the OpenGL implementation side. > Can you please post the error? image.jl and and volume.jl should just run > as well. Especially image.jl. For volume.jl, there are some sporadic errors > on ubuntu. > Also React seems to be surprisingly platform dependent. > @ Ian > I actually removed all unregistered packages to make it work. So All my > unregistered packages are out... > > > 2014-07-25 23:43 GMT+02:00 Laszlo Hars <laszl...@gmail.com <javascript:>>: > >> Pkg.update() fixed the problem: example.jl produces nice plots of vivid >> colors. The other .jl files in the example folder (e.g. >> .julia\v0.3\GLPlot\example\image.jl) all produce errors. I guess they were >> not meant to be run stand alone. >> > >