Ignoring other languages people are likely to be used to is not really the Julian way. People come from various language backgrounds and we'd like to make using Julia as comfortable for as many people as possible, if the cost is not too great. It's quite likely that many people will be working in both Julia and C quite a bit (I do this a lot). Inverting the meanings of a basic C type is just confusing.
> On Jul 29, 2014, at 7:03 PM, Júlio Hoffimann <[email protected]> > wrote: > > 2014-07-29 19:50 GMT-03:00 John Myles White <[email protected]>: >> >> In this case, Float would be less, rather than more, clear because our Float >> would describe a type that most languages would call Double. > > In my humble opinion we can call it Float without confusion and forget about > other languages naming conventions (i.e. double). This is up to you, but to > me Float is quite clear, it's the "default" floating point type. And except > for graphics stuff (my limited view of science), no one needs such > distinction between Float32 and Float64. > > Júlio.
