If you're type has only concrete field then it will be densely packed 
regardless of wether it's immutable or not.

On Tuesday, 3 March 2015 17:15:20 UTC, Mauro wrote:
>
> > Mauro, I do not quite understand what you're saying about densely packed 
> > arrays, could you explain a bit more? 
>
> Consider: 
>
> julia> immutable A 
>        x::Float64 
>        y::Float64 
>        end 
>
> julia> type B 
>        x::Float64 
>        y::Float64 
>        end 
>
> julia> a = [A(4,5), A(5,6)] 
> 2-element Array{A,1}: 
>  A(4.0,5.0) 
>  A(5.0,6.0) 
>
> julia> b = [B(4,5), B(5,6)] 
> 2-element Array{B,1}: 
>  B(4.0,5.0) 
>  B(5.0,6.0) 
>
> Then in memory `a` is actually identical to: 
>
> [4., 5., 5., 6.] 
>
> (or 
> [4. 5.; 5. 6.]  ) 
>
> As Julia knows that the type of `a` is Vector{A}, it knows how to 
> interpret that junk of memory.  Conversely, `b` is a vector of pointers 
> which point to the two instances of `B`.  So, working with b is slower 
> than an Array{Float64,2} whereas a should be just as fast. 
>
> > Thanks, 
> > Chris 
> > 
> > On Tuesday, March 3, 2015 at 11:41:53 AM UTC-5, Mauro wrote: 
> >> 
> >> > I believe if all your type fields are concrete (which they are in the 
> >> case 
> >> > of Float64), the performance should be the same as using 
> >> Vector{Float64}. 
> >> > This is really nice since you get to use code that is much more 
> >> > understandable like state.x instead of state[1] for no penalty. 
> >> 
> >> I think to get densely packed array the type needs to be immutable: 
> >> 
> >> immutable StateVec 
> >>     x::Float64 
> >>     y::Float64 
> >>     z::Float64 
> >> end 
> >> 
> >> Otherwise it will be an array of pointers. 
> >> 
>
>

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