Oops, random click on post.
So:
function MyType(..)
:
:
fieldvalues = Any[val1,val2,val3]
fnames = fieldnames(MyType)
for i=1:length(fnames)
setfield!(newobj,fname[i],fieldvalues[i])
end
return newobj
end
On Thursday, October 22, 2015 at 5:52:34 PM UTC+3, Dan wrote:
>
> the inner constructor, can separate allocation and initialization of a new
> object. specifically, first do a:
> newobj = new()
> then you can set the fields. with a loop this can look like:
> fieldvalues = Any[val1,val2,val3]
>
>
> On Thursday, October 22, 2015 at 4:14:51 PM UTC+3, Sloan Lindsey wrote:
>>
>> I am trying to make some nice inner constructors for an immutable that
>> acts as a nice container. I've run into a bit of a problem with using the
>> new constructor since I wish to have dynamic construction to avoid having
>> to hardcode the hierarchy.
>>
>>
>> #apply new troubles
>>
>>
>> immutable Vec3
>> x::Float64
>> y::Float64
>> z::Float64
>> end
>>
>>
>> immutable Min_Discription
>> postion::Array{Vec3}
>> valid::Bool
>> angry_butter_fly_quotient::Float64
>> end
>>
>>
>> immutable Positive_Vec
>> position::Array{Vec3}
>> positive::BitArray
>> valid::BitArray
>> angry_butter_fly_quotient::Array{Float64}
>>
>>
>> function Positive_Vec(elves::Array{Min_Discription})
>> size = length(elves)
>> #automagically initialize all the data!
>> defaults=((Type{Array{Vec3}},Vec3,null_pos),
>> (Type{Array{Int}},Int, -1),
>> (Type{BitArray},Bool,false),
>> (Type{Array{Float64}},Float64, -Inf))
>>
>>
>> data_types = [fieldtype(Positive_Vec,x) for x in fieldnames(
>> Positive_Vec)]
>> declare_list = Array(Any,length(data_types))
>>
>>
>> for i in 1:length(data_types)
>> for (d_type,primitive, default) in defaults
>> if d_type == data_types[i]
>> if d_type != Type{BitArray}
>> declare_list[i] = Array(primitive, size)
>> fill!(declare_list[i], default)
>> else
>> declare_list[i] = BitArray(size)
>> fill!(declare_list[i], default)
>> end
>> end
>> end
>> end
>> #defaults populated. Now overwrite data passed in
>> for entry in fieldnames(Min_Discription)
>> for (name,index) in enumerate(fieldnames(Positive_Vec))
>> if entry==name
>> for (elf,i) in enumerate(elves)
>> declare_list[index][i]=elf.(entry)
>> end
>> end
>> end
>> end
>> #now we worry about a few special cases
>>
>>
>>
>>
>> for (symbol, index) in enumerate(fieldnames(Positive_Vec))
>> name = string(symbol)
>> if name=="positive" # set the size of the structure
>> for i in 1:length(elves)
>> declare_list[index][i] = elves[i].position.z>0.0
>> end
>> end
>> end
>> return new(declare_list...)#apply(new, declare_list)
>> end
>>
>>
>> end
>>
>>
>> a = Min_Discription(Vec3(0.0,0.0,0.0),true,73.27113)
>> b = Min_Discription(Vec3(0.0,0.31,1.0),true,892.73165)
>> c = Min_Discription(Vec3(0.8364,7.4,500.0),true,4.0)
>>
>>
>> elves = Array(Min_Discription,3)
>> elves[1],elves[2],elves[3]= a,b,c
>> Positive_Vec(elves)
>>
>>
>>
>> julia> include("apply_new_troubles.jl")
>> ERROR: LoadError: syntax: ... is not supported inside "new"
>> in include at boot.jl:261
>> in include_from_node1 at loading.jl:304
>>
>> trying to use apply(new, declare_list) doesn't work either.
>>
>> I'm being pointed towards making a an expression and doing some macro
>> things over here:
>> https://github.com/JuliaLang/julia/issues/13700#issuecomment-149861728
>> and the developers actually told me this was a use question so I'm here.
>>
>> In summary is there a good way to dynamically describe an inner
>> constructor in julia?
>>
>> Presently, I'm thinking of something to emulate the missing splat
>> functionality (whether it be interpolation or some @generated code), Or
>> even moving the entire generation part into a macro, since all the dynamic
>> parts are known at compile time (I simply wish to avoid a wall of hardcoded
>> variables that will be difficult to maintain).
>> Are there other avenues to follow? I would prefer to keep the functions
>> attached to the constructor as this facilitates code clarity.
>>
>> Any assistance or advice would be appreciated.
>>
>