On Thu, Oct 22, 2015 at 10:55 AM, Dan <[email protected]> wrote:
> Oops, random click on post.
> So:
> function MyType(..)
> :
> :
> fieldvalues = Any[val1,val2,val3]
> fnames = fieldnames(MyType)
> for i=1:length(fnames)
> setfield!(newobj,fname[i],fieldvalues[i])
> end
> return newobj
> end
This doesn't work for immutables
Just to follow up on my mention of @generated in the original issue.
Adding a inner constructor like the following (and calling this
constructor instead of new) should work (although I also agree it's
not a great idea to construct Expr(:new) manually)
```
@generated Positive_Vec(args...) =
Expr(:new, Positive_Vec, [:(args[$i]) for i in
1:length(args)]...)
```
Also note that apply(f, args) is always equivalent to f(args...) so
you don't need to use it in any case.
>
> On Thursday, October 22, 2015 at 5:52:34 PM UTC+3, Dan wrote:
>>
>> the inner constructor, can separate allocation and initialization of a new
>> object. specifically, first do a:
>> newobj = new()
>> then you can set the fields. with a loop this can look like:
>> fieldvalues = Any[val1,val2,val3]
>>
>>
>> On Thursday, October 22, 2015 at 4:14:51 PM UTC+3, Sloan Lindsey wrote:
>>>
>>> I am trying to make some nice inner constructors for an immutable that
>>> acts as a nice container. I've run into a bit of a problem with using the
>>> new constructor since I wish to have dynamic construction to avoid having to
>>> hardcode the hierarchy.
>>>
>>>
>>> #apply new troubles
>>>
>>>
>>> immutable Vec3
>>> x::Float64
>>> y::Float64
>>> z::Float64
>>> end
>>>
>>>
>>> immutable Min_Discription
>>> postion::Array{Vec3}
>>> valid::Bool
>>> angry_butter_fly_quotient::Float64
>>> end
>>>
>>>
>>> immutable Positive_Vec
>>> position::Array{Vec3}
>>> positive::BitArray
>>> valid::BitArray
>>> angry_butter_fly_quotient::Array{Float64}
>>>
>>>
>>> function Positive_Vec(elves::Array{Min_Discription})
>>> size = length(elves)
>>> #automagically initialize all the data!
>>> defaults=((Type{Array{Vec3}},Vec3,null_pos),
>>> (Type{Array{Int}},Int, -1),
>>> (Type{BitArray},Bool,false),
>>> (Type{Array{Float64}},Float64, -Inf))
>>>
>>>
>>> data_types = [fieldtype(Positive_Vec,x) for x in
>>> fieldnames(Positive_Vec)]
>>> declare_list = Array(Any,length(data_types))
>>>
>>>
>>> for i in 1:length(data_types)
>>> for (d_type,primitive, default) in defaults
>>> if d_type == data_types[i]
>>> if d_type != Type{BitArray}
>>> declare_list[i] = Array(primitive, size)
>>> fill!(declare_list[i], default)
>>> else
>>> declare_list[i] = BitArray(size)
>>> fill!(declare_list[i], default)
>>> end
>>> end
>>> end
>>> end
>>> #defaults populated. Now overwrite data passed in
>>> for entry in fieldnames(Min_Discription)
>>> for (name,index) in enumerate(fieldnames(Positive_Vec))
>>> if entry==name
>>> for (elf,i) in enumerate(elves)
>>> declare_list[index][i]=elf.(entry)
>>> end
>>> end
>>> end
>>> end
>>> #now we worry about a few special cases
>>>
>>>
>>>
>>>
>>> for (symbol, index) in enumerate(fieldnames(Positive_Vec))
>>> name = string(symbol)
>>> if name=="positive" # set the size of the structure
>>> for i in 1:length(elves)
>>> declare_list[index][i] = elves[i].position.z>0.0
>>> end
>>> end
>>> end
>>> return new(declare_list...)#apply(new, declare_list)
>>> end
>>>
>>>
>>> end
>>>
>>>
>>> a = Min_Discription(Vec3(0.0,0.0,0.0),true,73.27113)
>>> b = Min_Discription(Vec3(0.0,0.31,1.0),true,892.73165)
>>> c = Min_Discription(Vec3(0.8364,7.4,500.0),true,4.0)
>>>
>>>
>>> elves = Array(Min_Discription,3)
>>> elves[1],elves[2],elves[3]= a,b,c
>>> Positive_Vec(elves)
>>>
>>>
>>>
>>> julia> include("apply_new_troubles.jl")
>>> ERROR: LoadError: syntax: ... is not supported inside "new"
>>> in include at boot.jl:261
>>> in include_from_node1 at loading.jl:304
>>>
>>> trying to use apply(new, declare_list) doesn't work either.
>>>
>>> I'm being pointed towards making a an expression and doing some macro
>>> things over here:
>>> https://github.com/JuliaLang/julia/issues/13700#issuecomment-149861728
>>> and the developers actually told me this was a use question so I'm here.
>>>
>>> In summary is there a good way to dynamically describe an inner
>>> constructor in julia?
>>>
>>> Presently, I'm thinking of something to emulate the missing splat
>>> functionality (whether it be interpolation or some @generated code), Or even
>>> moving the entire generation part into a macro, since all the dynamic parts
>>> are known at compile time (I simply wish to avoid a wall of hardcoded
>>> variables that will be difficult to maintain).
>>> Are there other avenues to follow? I would prefer to keep the functions
>>> attached to the constructor as this facilitates code clarity.
>>>
>>> Any assistance or advice would be appreciated.