I think thats useful, especially if you are doing object detection and 
avoidance on a mobile platform. I wont be able to use it right this minute, 
but pretty sure the guys at MoveIt! could. 

On Tuesday, 24 November 2015 16:27:05 UTC+2, Andre Bieler wrote:
>
> @Simon
> GLVisualize looks great! I ll try using it as soon as there
> is an opportunity. (and then bother you with questions.. ;) )
>
> @kleinsplash
> Not sure if those meshing libraries are the right place to put my stuff.
>
> I didnt even know about all these packages until I posted my answer
> here. I will get rid of my custom mesh loading prcedures and start
> using whats already available.
>
> On a somewhat related note. I do have an Octree implementation
> in Julia which I use for meshing/partitioning of 3D domains, maybe
> that could be interesting for someone?
> It generates an octree around triangulated surface meshes.
> E.g. here
> https://github.com/abieler/dsmc/blob/master/doc/cow_mesh2.png
>
> If there is interest I d be happy to share/clean up my code.
>
>
>

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