I think thats useful, especially if you are doing object detection and avoidance on a mobile platform. I wont be able to use it right this minute, but pretty sure the guys at MoveIt! could.
On Tuesday, 24 November 2015 16:27:05 UTC+2, Andre Bieler wrote: > > @Simon > GLVisualize looks great! I ll try using it as soon as there > is an opportunity. (and then bother you with questions.. ;) ) > > @kleinsplash > Not sure if those meshing libraries are the right place to put my stuff. > > I didnt even know about all these packages until I posted my answer > here. I will get rid of my custom mesh loading prcedures and start > using whats already available. > > On a somewhat related note. I do have an Octree implementation > in Julia which I use for meshing/partitioning of 3D domains, maybe > that could be interesting for someone? > It generates an octree around triangulated surface meshes. > E.g. here > https://github.com/abieler/dsmc/blob/master/doc/cow_mesh2.png > > If there is interest I d be happy to share/clean up my code. > > >
