On Tuesday, December 15, 2015 12:23:21 PM Sheehan Olver wrote:
> Ah OK, so this is built using Gtk.jl?

Right. The "dragging" function in src/select.jl (a mere 10 lines of code) 
basically does everything you want; most of the rest of that file is all about 
figuring out which plot points were inside the lassoed region, which is a much 
harder problem.

--Tim

> 
> > On 15 Dec 2015, at 11:50 AM, Tim Holy <[email protected]> wrote:
> > 
> > Check out the code in Immerse for lasso selection.
> > 
> > --Tim
> > 
> > On Monday, December 14, 2015 04:39:47 PM Sheehan Olver wrote:
> >> Is there any GUI package that would support "drawing" with a Mouse? 
> >> I.e.,
> >> I want to recognize mouse down, track the cursor until mouse up, and draw
> >> the pixels to trace the path of the cursor.
> >> 
> >> If not, on a Mac, would Cocoa+Swift+Julia or Cocoa+Objective-C+Julia be
> >> the
> >> easiest option?  So write the GUI code natively, which talks to a Julia
> >> back-end.  (I'm not too fussed that this would make it Mac-only.)

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