Package looks like great. In light of this comment, how's the 2d graphics? 
Can we expect some processing style API, I would love to help anyway I can.

Also I find some of the examples to be rough (antialiasing issues?)
Thanks.

On Thursday, March 3, 2016 at 7:05:44 AM UTC-5, Job van der Zwan wrote:
>
> On Monday, 29 February 2016 16:03:10 UTC+1, Simon Danisch wrote:
>>
>> > If not MatplotLib, could this become the Processing (and by extension 
>> OpenFrameworks, LibCinder) of Julia?
>>
>> That's definitely more the direction I'd like to take (although with a 
>> very different approach).
>> I hope that it will enable us to create a nice platform for accelerated 
>> data processing in general. With FireRender 
>> <https://www.google.com/url?q=https%3A%2F%2Fgithub.com%2FJuliaGraphics%2FFireRender.jl&sa=D&sntz=1&usg=AFQjCNEVTFOjbrVwDnsrTRnzx2N7eAIgFA>
>>  as 
>> a backend it might also appeal to artists more!
>>
>
> I have to say, after years of Processing API indoctrination (which almost 
> every other CC framework follows), I didn't quite understand how the 
> interactive examples[0 <http://www.glvisualize.com/examples/interactive/>] 
> work. It took me a while to realise all the input is handled by the 
> Reactive package (which I wasn't familiar with) - maybe you want to mention 
> that in the documentation somehow?
>
> (offtopic: is there a package for capturing live camera feeds? I'd like to 
> mess around with slitscanning[1 
> <https://en.wikipedia.org/wiki/Slit-scan_photography>][2 
> <https://www.youtube.com/watch?v=th1b8jl0XwM>] as my "Hello World" 
> project for this package; and it looks like working with volumes is 
> relatively easy[3 <http://www.glvisualize.com/examples/volumes/>] in 
> Julia)
>

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