Package looks like great. In light of this comment, how's the 2d graphics? Can we expect some processing style API, I would love to help anyway I can.
Also I find some of the examples to be rough (antialiasing issues?) Thanks. On Thursday, March 3, 2016 at 7:05:44 AM UTC-5, Job van der Zwan wrote: > > On Monday, 29 February 2016 16:03:10 UTC+1, Simon Danisch wrote: >> >> > If not MatplotLib, could this become the Processing (and by extension >> OpenFrameworks, LibCinder) of Julia? >> >> That's definitely more the direction I'd like to take (although with a >> very different approach). >> I hope that it will enable us to create a nice platform for accelerated >> data processing in general. With FireRender >> <https://www.google.com/url?q=https%3A%2F%2Fgithub.com%2FJuliaGraphics%2FFireRender.jl&sa=D&sntz=1&usg=AFQjCNEVTFOjbrVwDnsrTRnzx2N7eAIgFA> >> as >> a backend it might also appeal to artists more! >> > > I have to say, after years of Processing API indoctrination (which almost > every other CC framework follows), I didn't quite understand how the > interactive examples[0 <http://www.glvisualize.com/examples/interactive/>] > work. It took me a while to realise all the input is handled by the > Reactive package (which I wasn't familiar with) - maybe you want to mention > that in the documentation somehow? > > (offtopic: is there a package for capturing live camera feeds? I'd like to > mess around with slitscanning[1 > <https://en.wikipedia.org/wiki/Slit-scan_photography>][2 > <https://www.youtube.com/watch?v=th1b8jl0XwM>] as my "Hello World" > project for this package; and it looks like working with volumes is > relatively easy[3 <http://www.glvisualize.com/examples/volumes/>] in > Julia) >
