Also, please don't use phrases like "got your panties in a knot" – this is a violation of the Julia community standards <http://julialang.org/community/standards/>.
On Sun, Aug 21, 2016 at 3:55 PM, Stefan Karpinski <[email protected]> wrote: > Steven is correct here: licenses are what allow people to use your code, > not a mechanism for constraining what people can do – by default they have > no rights to your code. If you want to let people do whatever they want > with your code, use the MIT license <https://opensource.org/licenses/MIT> > or the even more permissive ISC license > <https://opensource.org/licenses/ISC>. You can also state that you > release the code into the public domain, but that's actually less effective > than granting a license like ISC since not all countries have processes for > reliably donating works to the public domain (e.g. continental Europe), so > people in those countries would not legally be allowed to use your code. > > TL;DR: just put the ISC license on it. > > On Sun, Aug 21, 2016 at 1:25 PM, Steven G. Johnson <[email protected]> > wrote: > >> >> >> On Sunday, August 21, 2016 at 12:11:26 PM UTC-4, [email protected] wrote: >>> >>> I gave a statement, on why I don't offer licenses. >>> >> >> Not offering a license means that no one can copy, modify, or >> redistribute your code. >> >> Saying "Go bananas; use it, break it; embrace and extend it", while it >> gives some permissions, is actually not sufficient to qualify as open >> source <https://opensource.org/osd-annotated>. For example, you don't >> explicitly give permission for people to sell it as part of commercial >> products, so as a result that usage is prohibited (by default). >> >> It took many years for people in scientific computing to realize that >> licenses were important for example (and as a result the Netlib repository >> ended up having huge headaches), and there are other prominent examples of >> problems stemming from software without a license because the authors >> didn't think they needed one (e.g. qmail). Learn from the bitter >> experiences of others! >> >> >> >
