Thanks Geoff...

the even better thing is that I/we can see how to thread the code :)

stefan

Am 11.02.12 01:14, schrieb Geoffrey Roy:
> Dear ede and Jukka
>
> No problems - I will probably leave the threaded code in for the next
> release as it is probably a good thing to do.
>
> Geoff
>
> On 11/02/2012 4:07 PM, edgar.sol...@web.de wrote:
>> On 11.02.2012 02:54, Geoffrey Roy wrote:
>>> Dear ede and others
>>>
>>> If there is a problem with loading symbols then it will apply equally for 
>>> the VertexSymbols plugin and to the FillPattern plugin, as both used the 
>>> same in-line process for loading all symbols at startup.
>>>
>> SNIP
>>>     * For VertexSymbols: 92 symbols takes 0.1 mSec
>>>     * For FillPattern: 161 images takes 2.4 mSec
>>>
>>> My first reaction is that these times are quite small and should not cause 
>>> a noticeable delay - but perhaps I am missing something.
>>>
>> You are right .. just tested here and come to the same conclusion. Removing 
>> sextante on the other speeds up the start significantly.
>>
>> In conclusion, false alarm, sorry for that.
>>
>> On the other hand i will have a look at the splash screen output which 
>> clearly starts listing all extensions and after that initializes one by one 
>> leaving the last found extensions name displayed. Will see if there is a way 
>> to have extensions printout some loading statistic and to print the current 
>> initializing extension as well.
>>
>> ..ede
>>
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------------------------------------------------------------------------------
Virtualization & Cloud Management Using Capacity Planning
Cloud computing makes use of virtualization - but cloud computing 
also focuses on allowing computing to be delivered as a service.
http://www.accelacomm.com/jaw/sfnl/114/51521223/
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