https://bugs.kde.org/show_bug.cgi?id=508308
--- Comment #6 from Syntist <[email protected]> --- (In reply to Enes from comment #5) > I noticed, if there is a rule forcing "Allow tearing" direct scanout doesnt > work 🤷♂️ > At 30th second in the video i sent in my first post, i had that rule as > well, removing it makes direct scanout work. > > But I couldnt see any improvement over input delay in games, vsync is still > forced on, tear never worked for me. Your issue is different then mine, you are on a desktop with one GPU (nvidia) while mine is laptop and it has igpu and dgpu, nvidia-offloading is being used, and that's why Direct scanout is not working, but works fine if i run the game on igpu. -- You are receiving this mail because: You are watching all bug changes.
