https://bugs.kde.org/show_bug.cgi?id=508308
--- Comment #7 from Enes <[email protected]> --- (In reply to Syntist from comment #6) > (In reply to Enes from comment #5) > > I noticed, if there is a rule forcing "Allow tearing" direct scanout doesnt > > work 🤷♂️ > > At 30th second in the video i sent in my first post, i had that rule as > > well, removing it makes direct scanout work. > > > > But I couldnt see any improvement over input delay in games, vsync is still > > forced on, tear never worked for me. > > Your issue is different then mine, you are on a desktop with one GPU > (nvidia) while mine is laptop and it has igpu and dgpu, nvidia-offloading is > being used, and that's why Direct scanout is not working, but works fine if > i run the game on igpu. I see, sorry for the confusion. -- You are receiving this mail because: You are watching all bug changes.
