https://bugs.kde.org/show_bug.cgi?id=513538

Zamundaaa <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |[email protected]
         Resolution|UNMAINTAINED                |UPSTREAM

--- Comment #2 from Zamundaaa <[email protected]> ---
> Dez 18 11:30:58 ni8130 kwin_wayland_wrapper[1191]: r300 FP: Compiler Error:
> Dez 18 11:30:58 ni8130 kwin_wayland_wrapper[1191]: Too many ALU instructions 
> used: 219, max: 64.
> Dez 18 11:30:58 ni8130 kwin_wayland_wrapper[1191]: Using a dummy shader 
> instead.
I think in this case we can ignore the bot.
For situations like that, where the hardware isn't good enough to run our full
shaders, we have an automatic fallback to llvmpipe. That looks like rather than
failing our shader compilation, RadeonSi is replacing our actual shader with
nonsense though... please report this at
https://gitlab.freedesktop.org/mesa/mesa/-/issues

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