https://bugs.kde.org/show_bug.cgi?id=512591
Zamundaaa <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|REPORTED |CONFIRMED Component|wayland-generic |compositing CC| |[email protected] Ever confirmed|0 |1 --- Comment #1 from Zamundaaa <[email protected]> --- Because of kernel limitations, we have to force a software cursor for tearing to work. With the software cursor, we don't want to repaint often just for cursor changes, as otherwise we're taking away performance from the game and limiting its responsiveness. Maybe we need to have some fallback for frame scheduling that keeps the parts of the image that aren't the focused app updated with at least the refresh rate of the screen. -- You are receiving this mail because: You are watching all bug changes.
