https://bugs.kde.org/show_bug.cgi?id=515784
Zamundaaa <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |[email protected] --- Comment #1 from Zamundaaa <[email protected]> --- The correlation between fullscreen and direct scanout isn't as direct as it might seem. Fullscreen windows just happen to usually cover the whole screen with a single opaque surface, but it's possible that they do more complicated things too. The "white bars" sound like maybe the window isn't fully opaque, and/or is composed of multiple surfaces, which can prevent direct scanout from working. (In reply to fbranemyr from comment #0) > I have attached a screenshot of the game running in native Wayland. What I > noticed is that the screenshot shows white bars around the game. These are > not visible when actually viewing the game on the screen. The fullscreen > implementation is probably weird, but it still works in XWayland. I think you forgot to actually attach it. -- You are receiving this mail because: You are watching all bug changes.
