https://bugs.kde.org/show_bug.cgi?id=515784
Zamundaaa <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|REPORTED |NEEDSINFO Resolution|--- |WAITINGFORINFO --- Comment #5 from Zamundaaa <[email protected]> --- That kind of looks to me like the game is trying to do overscan compensation, and Proton's fullscreen hack for X11 makes it not work correctly. (In reply to fbranemyr from comment #4) > Is there any way to check if the game is using multiple or transparent > surfaces? If you run the game with WAYLAND_DEBUG=1 (just quit it again after it shows up fullscreen) and attach the output of that here, I can check. -- You are receiving this mail because: You are watching all bug changes.
