https://bugs.kde.org/show_bug.cgi?id=516886

Zamundaaa <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Latest Commit|                            |https://invent.kde.org/plas
                   |                            |ma/kwin/-/commit/3adba4b9e3
                   |                            |6f5eb3c2611bef1dfce70f7db10
                   |                            |de7
             Status|ASSIGNED                    |RESOLVED
         Resolution|---                         |FIXED

--- Comment #2 from Zamundaaa <[email protected]> ---
Git commit 3adba4b9e36f5eb3c2611bef1dfce70f7db10de7 by Xaver Hugl.
Committed on 01/03/2026 at 13:38.
Pushed by zamundaaa into branch 'master'.

plugins/gamecontroller: fix build on 32 bit architectures

The evdev event API is quite weird there, the input_event struct has different
contents depending on the architecture.

M  +2    -2    src/plugins/gamecontroller/emulatedinputdevice.cpp
M  +1    -1    src/plugins/gamecontroller/gamecontroller.cpp

https://invent.kde.org/plasma/kwin/-/commit/3adba4b9e36f5eb3c2611bef1dfce70f7db10de7

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