https://bugs.kde.org/show_bug.cgi?id=516886

Zamundaaa <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Latest Commit|https://invent.kde.org/plas |https://invent.kde.org/plas
                   |ma/kwin/-/commit/3adba4b9e3 |ma/kwin/-/commit/ca45a07919
                   |6f5eb3c2611bef1dfce70f7db10 |c18e64b988aced0d9e9a9013c51
                   |de7                         |00f

--- Comment #3 from Zamundaaa <[email protected]> ---
Git commit ca45a07919c18e64b988aced0d9e9a9013c5100f by Xaver Hugl.
Committed on 01/03/2026 at 22:35.
Pushed by zamundaaa into branch 'Plasma/6.6'.

plugins/gamecontroller: fix build on 32 bit architectures

The evdev event API is quite weird there, the input_event struct has different
contents depending on the architecture.


(cherry picked from commit 3adba4b9e36f5eb3c2611bef1dfce70f7db10de7)

Co-authored-by: Xaver Hugl <[email protected]>

M  +2    -2    src/plugins/gamecontroller/emulatedinputdevice.cpp
M  +1    -1    src/plugins/gamecontroller/gamecontroller.cpp

https://invent.kde.org/plasma/kwin/-/commit/ca45a07919c18e64b988aced0d9e9a9013c5100f

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