https://bugs.kde.org/show_bug.cgi?id=522374
--- Comment #2 from Syntist <[email protected]> --- Did more testing, realized Tearing + Cursor is not possible as of now, Also overlays doesn't work on nvidia right now. When I hide the cursor, direct scanout is working perfectly but, once the cursor appear it goes back to normal state. Overlays is require to resolve this right? Cause in theory you can render the game in different plane then cursor. -- You are receiving this mail because: You are watching all bug changes.
