https://bugs.kde.org/show_bug.cgi?id=522374

Zamundaaa <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|compositing                 |platform-drm
                 CC|                            |[email protected]

--- Comment #3 from Zamundaaa <[email protected]> ---
(In reply to Syntist from comment #2)
> Overlays is require to resolve this right? Cause in theory you can render
> the game in different plane then cursor.
No, overlays don't make a difference for this. This is a KMS API restriction,
not (usually) a hardware or compositor issue.

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