https://bugs.kde.org/show_bug.cgi?id=523716
--- Comment #3 from Rean <[email protected]> --- Ok, hopefully somebody checks this bug report out because I think I found out the real cause of the performance drop with OpenGL ES. It's triggered by panel auto-hide and the panel dodge window effect. After setting the panel back to the always-visible setting, the extreme lagginess whenever applications are covering the panel goes away. But I also noticed after turning off these effects, the overview effect also has a render usage issue as well. If you open glxgears, then open the overview, the render usage goes from a normal 10% usage with glxgears running on the desktop to 100% when the overview is opened. This same thing happens with games of any quality; the same with videos of any quality, it can be the lowest quality video, and the overview for some reason goes to 100% usage. There's something seriously strange going on. -- You are receiving this mail because: You are watching all bug changes.
