https://bugs.kde.org/show_bug.cgi?id=526440

            Bug ID: 526440
           Summary: Text Tool (and a few others) can't be selected after a
                    hidden text vector layer is duplicated
    Classification: Applications
           Product: krita
      Version First 5.1.5
       Reported In:
          Platform: Microsoft Windows
                OS: Microsoft Windows
            Status: REPORTED
          Severity: minor
          Priority: NOR
         Component: Layers/Vector
          Assignee: [email protected]
          Reporter: [email protected]
  Target Milestone: ---

DESCRIPTION
- Text Tool (including Edit Shapes Tool, the Calligraphy tool and the Comic
Panel Editing Tool, in some circumstances, as reported by a replying user)
can't be selected/activated after a hidden "text layer" is duplicated and the
duplicate unhidden. 

- Selecting a different visible layer first, then the tool, then the newly
duplicated visible layer fixes the issue. 

- Unhiding the layer before duplication prevents the issue.

Further testing and  was done by another user:
https://krita-artists.org/t/cant-pick-text-tool-after-duplicating-a-hidden-layer/191303/2

STEPS TO REPRODUCE
1. Hide a text layer.
2. Select the layer.
3. Duplicate it.
4. Select the newly duplicated text layer (should be hidden as well).
5. Unhide the newly duplicated text layer.
6. Text Tool can’t be picked from the toolbar.

OBSERVED RESULT
Text Tool can't be selected from the toolbar, preventing editing the text
layer.

EXPECTED RESULT
Expecting the tool to be selectable and functional.

SOFTWARE/OS VERSIONS
Krita

 Version: 5.1.5
 Installation type: installer / portable package
 Hidpi: false

Qt

  Version (compiled): 5.12.12
  Version (loaded): 5.12.12

OS Information

  Build ABI: x86_64-little_endian-llp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: winnt
  Kernel Version: 10.0.19045
  Pretty Productname: Windows 10 (10.0)
  Product Type: windows
  Product Version: 10

Locale

  Languages: en_US
  C locale: C
  QLocale current: en
  QLocale system: en
  QTextCodec for locale: UTF-8
  Process ACP: 65001 (UTF-8)
  System locale default ACP: 932   (ANSI/OEM - Japanese Shift-JIS)

OpenGL Info

  Vendor:  "Google Inc. (NVIDIA)" 
  Renderer:  "ANGLE (NVIDIA, NVIDIA GeForce RTX 5080 Direct3D11 vs_5_0 ps_5_0,
D3D11-32.0.15.9186)" 
  Version:  "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash:
f2280c0c5f93+krita_qt5.12.12)" 
  Shading language:  "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash:
f2280c0c5f93+krita_qt5.12.12)" 
  Requested format:  QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CompatibilityProfile) 
  Current format:  QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::NoProfile) 
     Version: 3.0
     Supports deprecated functions false 
     is OpenGL ES: true 
  supportsBufferMapping: true 
  supportsBufferInvalidation: false 
  forceDisableTextureBuffers: true 
  Extensions: 
     "GL_EXT_texture_compression_dxt1" 
     "GL_EXT_discard_framebuffer" 
     "GL_ANGLE_copy_texture_3d" 
     "GL_WEBGL_video_texture" 
     "GL_EXT_texture_filter_anisotropic" 
     "GL_EXT_texture_compression_s3tc_srgb" 
     "GL_OES_standard_derivatives" 
     "GL_ANGLE_base_vertex_base_instance" 
     "GL_ANGLE_base_vertex_base_instance_shader_builtin" 
     "GL_OES_compressed_EAC_R11_unsigned_texture" 
     "GL_EXT_multi_draw_indirect" 
     "GL_OES_compressed_EAC_R11_signed_texture" 
     "GL_ANGLE_texture_compression_dxt5" 
     "GL_CHROMIUM_copy_compressed_texture" 
     "GL_OES_draw_elements_base_vertex" 
     "GL_CHROMIUM_sync_query" 
     "GL_EXT_disjoint_timer_query" 
     "GL_OES_texture_border_clamp" 
     "GL_EXT_debug_label" 
     "GL_ANGLE_multiview_multisample" 
     "GL_EXT_occlusion_query_boolean" 
     "GL_ANGLE_translated_shader_source" 
     "GL_ANGLE_get_tex_level_parameter" 
     "GL_NV_pixel_buffer_object" 
     "GL_ANGLE_lossy_etc_decode" 
     "GL_OES_draw_buffers_indexed" 
     "GL_EXT_frag_depth" 
     "GL_EXT_robustness" 
     "GL_AMD_performance_monitor" 
     "GL_OES_compressed_ETC2_RGBA8_texture" 
     "GL_OES_mapbuffer" 
     "GL_EXT_instanced_arrays" 
     "GL_OVR_multiview" 
     "GL_EXT_draw_buffers" 
     "GL_ANGLE_client_arrays" 
     "GL_ANGLE_depth_texture" 
     "GL_EXT_texture_format_BGRA8888" 
     "GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture" 
     "GL_OES_texture_half_float_linear" 
     "GL_EXT_map_buffer_range" 
     "GL_OES_EGL_image" 
     "GL_OES_EGL_image_external_essl3" 
     "GL_ANGLE_framebuffer_multisample" 
     "GL_EXT_texture_storage" 
     "GL_CHROMIUM_bind_generates_resource" 
     "GL_EXT_texture_compression_bptc" 
     "GL_KHR_debug" 
     "GL_OES_get_program_binary" 
     "GL_NV_framebuffer_blit" 
     "GL_ANGLE_provoking_vertex" 
     "GL_EXT_draw_elements_base_vertex" 
     "GL_EXT_blend_minmax" 
     "GL_NV_fence" 
     "GL_ANGLE_memory_size" 
     "" 
     "GL_ANGLE_texture_multisample" 
     "GL_EXT_float_blend" 
     "GL_OES_surfaceless_context" 
     "GL_CHROMIUM_lose_context" 
     "GL_OES_fbo_render_mipmap" 
     "GL_EXT_unpack_subimage" 
     "GL_OES_depth32" 
     "GL_CHROMIUM_copy_texture" 
     "GL_EXT_blend_func_extended" 
     "GL_OES_EGL_image_external" 
     "GL_EXT_clip_control" 
     "GL_OES_vertex_array_object" 
     "GL_OES_compressed_EAC_RG11_signed_texture" 
     "GL_OES_texture_half_float" 
     "GL_OES_texture_float_linear" 
     "GL_ANGLE_robust_client_memory" 
     "GL_ANGLE_multi_draw" 
     "GL_EXT_draw_buffers_indexed" 
     "GL_ANGLE_pack_reverse_row_order" 
     "GL_EXT_read_format_bgra" 
     "GL_EXT_shader_texture_lod" 
     "GL_KHR_parallel_shader_compile" 
     "GL_OES_texture_npot" 
     "GL_EXT_color_buffer_float" 
     "GL_OES_compressed_ETC2_RGB8_texture" 
     "GL_EXT_debug_marker" 
     "GL_OES_compressed_ETC2_sRGB8_texture" 
     "GL_OES_compressed_ETC2_sRGB8_alpha8_texture" 
     "GL_OES_element_index_uint" 
     "GL_EXT_texture_norm16" 
     "GL_OVR_multiview2" 
     "GL_OES_packed_depth_stencil" 
     "GL_ANGLE_program_cache_control" 
     "GL_EXT_multisampled_render_to_texture" 
     "GL_NV_pack_subimage" 
     "GL_OES_depth24" 
     "GL_EXT_texture_type_2_10_10_10_REV" 
     "GL_NV_EGL_stream_consumer_external" 
     "GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture" 
     "GL_OES_texture_float" 
     "GL_ANGLE_texture_usage" 
     "GL_EXT_texture_compression_rgtc" 
     "GL_CHROMIUM_bind_uniform_location" 
     "GL_OES_rgb8_rgba8" 
     "GL_ANGLE_texture_compression_dxt3" 
     "GL_EXT_sRGB" 
     "GL_ANGLE_request_extension" 
     "GL_EXT_EGL_image_external_wrap_modes" 
     "GL_EXT_texture_rg" 
     "GL_OES_texture_stencil8" 
     "GL_ANGLE_get_serialized_context_string" 
     "GL_OES_compressed_EAC_RG11_unsigned_texture" 
     "GL_ANGLE_instanced_arrays" 
     "GL_ANGLE_framebuffer_blit" 
     "GL_EXT_color_buffer_half_float" 

QPA OpenGL Detection Info 
  supportsDesktopGL: true 
  supportsAngleD3D11: true 
  isQtPreferAngle: true 

useBufferInvalidation (config option): false


Hardware Information

  GPU Acceleration: auto
  Memory: 65441 Mb
  Number of Cores: 32
  Swap Location: C:/Users/***REDACTED***/AppData/Local/Temp
  Built for: sse2
  Base instruction set: sse2
  Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2
sse4.2 sse4.1 ssse3 sse3 sse2 

Current Settings

  Current Swap Location: C:/Users/***REDACTED***/AppData/Local/Temp
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 200
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: OPENGL_SUCCESS
  Autosave Interval: 420
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Resource Location: C:/Users/***REDACTED***/AppData/Roaming/krita
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false


Loaded Python Plugins
        ColorSpaceAndResize
        ColorSpaceAndResizeHoneycomb
        ColorSpaceAndResizeRoller
        Finalizer
        FinalizerHoneycomb
        FinalizerRoller
        MoveLayerToPosition
        colorspace
        comics_project_management_tools
        documenttools
        exportlayers
        filtermanager
        lastdocumentsdocker
        plugin_importer
        quick_settings_docker
        scripter
        tenbrushes
        tenscripts


Display Information
Number of screens: 2
        Screen: 0
                Name: \\.\DISPLAY3
                Depth: 32
                Scale: 1
                Physical DPI161.962
                Logical DPI144
                Physical Size: 600, 340
                Position: 0, 0
                Resolution in pixels: 3840x2160
                Manufacturer: 
                Model: 
                Refresh Rate: 60
        Screen: 1
                Name: \\.\DISPLAY2
                Depth: 32
                Scale: 1
                Physical DPI92.3636
                Logical DPI96
                Physical Size: 528, 297
                Position: -1920, 0
                Resolution in pixels: 1920x1080
                Manufacturer: 
                Model: 
                Refresh Rate: 60

ADDITIONAL INFORMATION

- No other obvious bugs or errors seem to pop up after the replication and
correction steps are taken.
- Bug seems to exist in 5.3.4 (according to another user).
- Unclear about the behaviour of the other "creation tools" (according to
another user).

Original bug report thread:
https://krita-artists.org/t/cant-pick-text-tool-after-duplicating-a-hidden-layer/191303

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