https://bugs.kde.org/show_bug.cgi?id=393255

--- Comment #8 from Maximiliano Curia <[email protected]> ---
(In reply to mbiebl from comment #5)
> (In reply to Maximiliano Curia from comment #4)
> > (In reply to mbiebl from comment #3)
> > > Perhaps just dropping the Build-Depends, disabling the futile attempt
> > > to use NetworkManager would be a better option than bothering with a
> > > patch?

> > That's my current plan. As soon as kdesignplugin leaves NEW, I'll upload
> > 5.45, which drops the networkmanager build dependency.

> I guess it would still make sense to fix this code upstream. If that is not
> going to happen, maybe it 
> (In reply to Maximiliano Curia from comment #4)
> > (In reply to mbiebl from comment #3)
> > > Perhaps just dropping the Build-Depends, disabling the futile attempt
> > > to use NetworkManager would be a better option than bothering with a
> > > patch?

> > That's my current plan. As soon as kdesignplugin leaves NEW, I'll upload
> > 5.45, which drops the networkmanager build dependency.
> 
> As lubo correctly noted, due to the bug in build system, the
> networkmanagerstatus.cpp code was never compiled, as NM_0_7 was never set,
> even if NetworkManager.pc was found.

> So the question is, whether to rip out the NetworkManager code completely
> (upstream) or fix it. 

Well kdelibs4support is a porting aid, a library that provides some interfaces
that were available in kde4 but are not part of kde frameworks 5 (they have a
suitable replacement in the kf5 family but it might not always be trivial to
migrate to), as such it's highly disrecommended to use it. So, I wouldn't bet
on upstream fixing, or even accepting a patch to fix, something that was always
broken.

It might make more sense to drop the dead code (as long as it doesn't break any
api).


Happy hacking,

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