https://bugs.kde.org/show_bug.cgi?id=395036
Bug ID: 395036
Summary: Anomalous behavior of color dodge blending mode and
parallel blending mode
Product: krita
Version: unspecified
Platform: MS Windows
OS: MS Windows
Status: UNCONFIRMED
Severity: normal
Priority: NOR
Component: Layer Stack
Assignee: [email protected]
Reporter: [email protected]
Target Milestone: ---
There is a bug where if one of the pixel has 0, and the other layer with
blending mode has completely white color, then you would be able to see ZX
Spectrum colors (every colors that contains only 1 or 0 in each of the channel)
in places where they shouldn't appear.
To demonstrate, just take a look at the screenshot -
https://i.imgur.com/1PEMfgf.png
To replicate this bug with sample images
Use this as the blend layer -
https://www.getpaint.net/doc/latest/images/layerswindow/appleoriginal.png
Use this as the layer below the blend layer -
https://www.getpaint.net/doc/latest/images/layerswindow/seattleoriginal.png
Just change the blend layer blending mode to Color Dodge, and you should see ZX
Spectrum colors. The same bug appears in Parallel blending mode.
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