https://bugs.kde.org/show_bug.cgi?id=395036

--- Comment #1 from reptilli...@live.com ---
There is a way to fix this, but it will involve having to add a 1 in at least
one of the channel to avoid the ZX Spectrum bug. Right now, the only workaround
is to change the left color adjustment to 1,1 and add a middle point where the
middle part of the color adjustment graph is. That way, the bug is eliminated
altogether. Another way I can see the bug eliminated is not to consider 0 as 0
in the blending mode, but close to 0 so that the end result will have 0 in one
of the channel without the ZX Spectrum issue. Essentially a override, and to
clamp it.

0 means one of the channel is 0 in every part of this bug report.

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