https://bugs.kde.org/show_bug.cgi?id=360478
--- Comment #2 from Mircea Kitsune <sonichedgehog_hyperblas...@yahoo.com> --- (In reply to Martin Klapetek from comment #1) I'm not sure what the best solution is either. I can only say as a user that the current behavior is problematic, and I think we need a way to prevent applications from accidentally breaking the desktop when changing the display resolution. I'm inclined toward remembering each widget's positioning per resolution though. Example: Your screen is set to the standard resolution of say 1600 x 1200. You add a new plasmoid to the desktop, so its scale and position are stored under the 1600 x 1200 field. Now a game sets the display to 1024 x 768; If it's the first time this happens, we automatically reposition the plasmoid and store the new shape in the 1024 x 768 field... whereas if the field already exists, we simply move it to the existing shape for this resolution. If the user ever resizes or repositions a plasmoid, we drop all cached resolutions except for the current one. -- You are receiving this mail because: You are watching all bug changes.