https://bugs.kde.org/show_bug.cgi?id=406196
Alvin Wong <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- Ever confirmed|0 |1 Status|REPORTED |CONFIRMED --- Comment #2 from Alvin Wong <[email protected]> --- I can reproduce it with my local build (4689792). R and B channels are swapped when using ANGLE. It happens on both the Intel UHD 620 and the NVIDIA MX150 GPUs. Everything's normal when using OpenGL. Image is 16-bit integer, canvas display format is sRGB (8bit). I don't have HDR. -- You are receiving this mail because: You are watching all bug changes.
